This is a 5-week program for undergrad students – would be entrepreneurs! Conducted by ASU and Chandler-Gilbert Community College.
Students learn how to come up with entrepreneurial skills that could solve community issues. They will learn the art of pitching the idea, and using technology to solve these problems.
They will also have access to the Cisco Innovation Challenge ($5,000,
$3,000 and $2,000 awards) that could help them launch or grow their project.
There are no GPA requirements and best of all, the 5-week program is free!
More details could be found here.
EdTech workshops help recharge our batteries. Just attended one last week by EdTechTeam. Two days of intense, hands-on sessions that are easy to incorporate in the classroom immediately. I was impressed by:
Created using Spark
Adobe Spark. I didn’t realize that Adobe was putting so much weight into tools for students that won’t cost an arm and a leg (they are free!), and are so intuitive. For anyone needing to give students an on ramp to Photoshop, web design, and creativity, they have three tools worth exploring.
Google Earth. Geo tools make an interesting hook to get students to consider the value of data, behind those fascinating images and places they could visit using Google Earth. Who thought spreadsheets could be so exciting! A great way to get the to understand the ‘Little Data’ that makes up Big Data, as Chris Betcher explained.
Coding. Yes, there could be no EdTech event without coding, but there’s so much more happening in the open-source community. From Game design to Wonder Robots.
BitMojis. Avatar-based story-boarding that derived from BitStrips. It is however owned by Snap, which could be a problem in schools, for obvious reasons.
On my radar & worth exploring:
- Doctapus – Created by a science teacher, Andrew Stillman, this Chrome extension is a boost to workflow with teachers in mind.
- WonderBots – Clever little spherical bots called Dot and Dash that make coding come to life!
- FlipGrid – Video tools for Student engagement
- ClassCraft – A way to introduce video game mechanics in the classroom
- HyperDocs – An interactive, rich-media document created in Google Docs, which could be used to collect all materials for a lesson or learning cycle into one ‘hub.’ The approach could be also used to create small books.
Last week, students at the summer boot camp I conducted here at Li’l Sprouts Montessori got to work with different technologies. From building robots and circuits, to using cameras and a solar oven. They also used one of the oldest ‘technologies’ that tend to be overlooked – pencil and paper.
But besides motors, and learning the software (to program the robot below) students also learned about engineering design, using toothpicks to build a bridge and a tower.
They did a fair amount of writing, maintaining their journals each day. They worked on essay writing, a news story, and poetry.
On the final day I introduced them to the solar oven, and Tanu helped them bake cookies. One batch got done in just over 30 minutes!
If you have teenagers, you know the dilemma. How do we get them to make connections without a device?
A subset of this includes:
- How do we keep the phone away from the dinner table?
- At what time should all devices be off in the home?
- Is there a good reason to allow my daughter to use Snapchat? Or Instagram?*
As someone who once conducted workshops on how to adopt social media, I feel it is my responsibility to now warn young people about the unintended consequences of trying to be ‘social’ via a screen. We don’t need research to tell us that a generation could be experiencing serious issues very soon if we thrust smart phones into their hands, and hope for the best.
Conducted by the Royal Society for Public Health in the UK, it has young people using words like ‘fake,’ ‘intimidating,’ and ‘superficial’ to describe platforms such as Instagram and Snapchat. The report explains how:
- Young people say that 4 of the 5 social media channels make their feelings of anxiety worse!
- A phenomenon called ‘Facebook Depression‘ which involves being ‘constantly contactable’ and having unrealistic expectations of reality. I had never heard of such a phenomenon, though suspected this existed.
- FoMo (Fear of missing out) is also a thing, and is another cause of distress, something adults are just getting to know about.
- There are indeed opportunities, despite the dire warning this report sends out.
* Not many young people realize that Facebook owns Instagram and WhatsApp.
Is writing a dying skill? It appears to me that good writers are in short supply – analytical writers, storytellers, creative writers.
I am talking up writing and publishing in my school because I see the huge gap between what people read, and what (or how) they write. Young people read Dr. Seuss, but hardly take a stab at poetry. They may binge watch on Netflix, but never consider a screen play, or even coming up with a skit. They consume the news, but seldom look at the nuts and bolts of news writing, features, or Op-Eds.
You want to write? Here are a few places to start.
- WriteTheWorld, an organization I have been talking to, has a very interesting Poetry and Spoken Word Competition. It’s open to students between the ages of 13 and 18. And there are prizes. $100 for the first prize! More details here.
As an asteroid and comet watcher, the Rosetta mission designed to swing around and land on a comet ’67P’ fascinated me. I also used in for a class on animation last year, so that 6th graders could learn about the mission while learning to animate the path of Rosetta. The European space agency lost contact with Rosetta at 11:19 a.m. GMT today when the craft’s probe ‘impacted’ the comet, having reached it two years ago, on August 2014.
This year, my students focused on Osiris Rex, the NASA mission to study the asteroid Bennu. By some coincidence, this was one of the big themes of the Mars Education conference I attended at ASU last Saturday.)
Students have looked up facts about the mission and next week will begin animating the path of Osiris Rex.
Osiris Rex will reach Bennu sometime in 2018, and its probe will do something more daring, – use a probe to scoop up a bit of the asteroid’s material, while it is still moving! Fascinating to think of the planning and steps this involves.
Just a few weeks away from the ISTE 2016 conference in Denver, and it could be daunting keeping up with the information onslaught of sessions, speakers, and trends. The trick is to balance the learning sessions with hands-on activities. Here are two things you shouldn’t miss if you’re attending:
DIGITAL PLAYGROUNDS. ISTE has something called Digital Playgrounds, an area which I plan to frequent a lot, considering how much I was able to take back and implement from the last ITSE conference I attended.There’s a Maker Playground, and a Google For Education session I’m planning to go to, and
POSTER SESSIONS. Sure it’s great to meet one’s peers, and fellow techies. But if you are attending ISTE for the first time don’t miss the poster sessions, where students from many countries will be presenting. In 2014, I learned a lot about robotics from a team in Mexico.
Of course there’s more. Stay tuned via