Many, many years ago I decided I would no longer support or use Apple products, however ‘convenient’ and cool they were. Most iPhones and Macs before that were overpriced; we as a family decided against them. (My first PC was an Mac. Today I could by three fast PCs for the price of that Mac I owned up to 1996.)
So now, as Apple products come under withering scrutiny, such as the ‘speed throttling’ or battery issue, I wonder why people still put up with a terribly unethical company. There have been plenty of scandals that signaled to customers something was awry – from the iPad Chinese scandal, to the more recent one that smells of ‘Planned Obsolescence’ (an old marketing ruse).
Transparency is not its strong suit – secrecy is is built into its DNA after all. Including workplace secrecy. But Apple seems to understand human psychology, and knows that a shiny new object is enough to deflect bad business practice. If you read the company’s disingenuous apology, it sounds like it was hammered out by a group of ghost-writers in a tavern filled with corporate lawyers. So while there will be lawsuits and pressure from governments, it could ride this out.
So my question is, if you’re an Apple user do you ‘like‘ the company, and distrust the brand? Or is it the other way around?

Or a ‘portable’ computer that was about the size of a small microwave? This was the Apple Color Classic. I feel silly recalling how I lugged this through several airports.
I lean on the side of the agency because I would want those who protect us to have every possible lock-picking device to thwart criminal behavior. But I can see Apple’s point of not wanting to give up liberty for security, as it could tip the balance when citizens (and businesses run by citizens, never mind if they are global corporations) hand over their freedoms to the state.
I had a great conversation with Brown Russell, former Chairman of Gum Tech (GUMM:NASDAQ), last evening on
How do ideas spread and products take off, I asked? Is the diffusion of innovations across networks (the unwired kind) dependent on a marketing and PR push? Derrick brought us a good point –that demand, could possibly be influenced by planned scarcity (as in Apple’s play); by game mechanics (as in earning rewards), and filling the need that nobody has quite recognized (as in Facebook).
“That QR code on the left will even take your smartphone to my Twitter feed. And if you really liked this story, you can re-Tweet too.”
At ASU, the 
So that, beyond 
